Halo 2 Comparison of the Tricks in Classic, MCC, and Vista Posted by: ReptillianGamer on 11/21/18 3:28PM EST Return to the Message Index Reply
  • avatar United States ReptillianGamer November 21 2018 at 3:28 PM EST Posts: 8 1
    Here I have compiled the specific tricks/mechanics/timing rules for each of the Halo 2 ports that are ran on this site. Please leave a reply if you believe I missed something.


    -Classic
    Tricks as a result of 30 tick rate:
    -Crouchouts
    -Lunge Storage
    -Ghosting
    -Glass Clip
    -Superbouncing
    Tricks that are different due to weird Vista weight:
    -Slower butterflying
    -Less powerful Pelican Bump
    -Nade launches are easier
    Misc:
    -Swordflying
    -Infinite Camo Glitch
    -In-game lag, load freezes
    -Language timesave
    -Skulls activate upon pick-up
    -Timed RTA

    -Vista:
    60 tickrate:
    -None of the 30 tickrates from classic work
    Vista Weight:
    -Stronger Butterflying (HC Skip and Regret are faster)
    -Powerful Peli Bump
    -Oracle Elevator Pressure Launch
    -Nade launches are harder
    Misc:
    -No Sword Tricks
    -No ICG
    -Skulls activate upon pick-up
    -No in-game lag/load freezes
    -Timed RTA

    -MCC:
    60 tickrate:
    -None of the 30 tickrates from classic work, with the exception for an off-host Glass Clip
    Vista Weight:
    -Stronger Butterflying (HC Skip and Regret are faster)
    -Powerful Peli Bump
    -Oracle Elevator Pressure Launch
    -Nade jumps/launches are harder
    Misc:
    -Sword tricks (more powerful)
    -No ICG
    -Skulls do not activate upon pick-up
    -In Game Timer for ILs, does not include screen fades
    -No in-game lag/load freezes
    -Timed RTA w/o loads for FG
    Edited by ReptillianGamer on November 24 2018 at 11:34 AM EST
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